Sang Min Kim

I am a M.S. student in Electrical and Computer Engineering at the Seoul National University under the supervision of Prof. Young Min Kim.

I'm working on problems in computer vision and graphics, especially in neural implicit representations.

Email  /  Github

profile photo
NFL: Normal Field Learning for 6-DoF Grasping of Transparent Objects
Junho Lee, Sang Min Kim, Yonghyeon Lee, Young Min Kim
IEEE Robotics and Automation Letters (RA-L), 2023
paper / video

Robust Novel View Synthesis with Color Transform Module
Sang Min Kim, Changwoon Choi, Hyeongjun Heo, Young Min Kim
Computer Graphics Forum (Proceedings of Pacific Graphics), 2023
paper / code

Balanced Spherical Grid for Egocentric View Synthesis
Changwoon Choi, Sang Min Kim, Young Min Kim
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2023
project page / code / arXiv

Minicraft: ray-tracing version of minecraft
Graphics Programming, SNU, Fall 2022

Clone the minecraft with OpenGL. Implement the ray-tracing acceleration algorithm(3D DDA).

This template is a modification to Jon Barron's website. Find the source code to my version here. Feel free to clone it for your own use while attributing the original author Jon Barron.